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Dion Moult Portfolio

Faculty of Architecture, Design and Planning - 2015

Designing a new faculty of architecture is not a simple job, not when they expect you to challenge pedagogy and present the University as the top in the world. Even tougher is when it needs to include the migrating Sydney College of the Arts and 1,000 beds of student accomodation.

But perhaps the biggest challenge is when you decide that building needs to be symbiotic - a building designed as an interdependent species, or organism that has a constructive role within the ecosystem. In collaboration with the agriculture department, this project designed an environmentally net-positive building that regenerated natural infrastructure. To achieve this, the design does not differentiate between the building, the environment, and the community, and uses strategies that play between the interdependency of these three pillars.

Investigating indigenous ecology and site hydrology, this project uses a phased approach to stabilise and restore a wetlands ecosystem with keystone species. This highly experimental approach is capable of ensuring the final ecosystem is autonomous, and enhanced by the buildings, which form a shelterbelt around the main basin. The execution generates inter-faculty links that create environmental and educational positive externalities.

Camellia Urban Renewal - 2015

Camellia, an industrial wasteland with every problem imaginable 2km east of Parramatta CBD. Asbestos, chromium, flooding, congestion, no attractors, no public space, poor public transport, you name it. A hypothetical new metro extension was proposed to set up Camellia to take up the population boom from Parramatta.

A multi-dimensional phased approach was used, involving road redirections, new bus routes and light rail, partnership with the turf club in a new commercial district, as well as new public library and school. But the leading feature was a large park, providing the only green space to the district, mitigating flooding issues, minimising pollutant remediation, improving pedestrian access, and sinking the major Metro and highway links underground.

Of course, a few months after the project was finished, we heard the council decided to decontaminate everything and cover it with as many large apartments as they could fit. Well, that works too, I guess.

Flinders St Station Hotel - 2013

The brief was to produce a bold and viable vision for the re-development of the Flinders Street Station in Melbourne at both urban and architectural scales: an innovative design proposal that will reinvigorate the historic Flinders Street Station, improve its transport function and unlock the urban design and development potential of the precinct.

The Flinders St Hotel is the final element in introducing a larger 50-year masterplan for a unified activity corridor along the north bank of the Yarra river. The hotel features an East and West residential wing, office space, function rooms, recreation and retail.

Based on analysis with Metro Trains Melbourne, the masterplan prioritised improving the degraded western wing, improving rail capacity, and improving north-south urban integration. The approach understood the complexities of the unsuccessful renovation track records, change of rail operations and its influence from Hong Kong's MTR approach, and indecision as part of the larger Melbourne 2030 urban goals.

The design used an incremental approach starting from major activity centers from the east and west to minimise risk whilst building a southern activity corridor following the Yarra river, creating fertile ground for when redevelopment was ripe over the rail station.

The Flinders St Hotel is the final phase of this master plan, and zooms into closer detail on heritage issues, construction issues, and community building.

A full project overview is available showcased on the USyd Architecture Exhibition.

Hornsby Homeless Housing - 2014

A design with an ethical focus to improve the chronically homeless situation faced in the Hornsby suburb. Based on studies done on Mission Australia's Common Ground project, as well as iterative feedback design from those currently working and in homeless housing. The project deals with chronic homelessness, a much harder and nuanced issue than regular homeless housing using a combined strategy of secure housing, jobs and training, one-on-one consultations, and peer influence.

Sustainable Buildings - 2013

Although all design proposals implement passive and active sustainable principles, two of these had it as their primary objective. These tackled not only the traditional concepts of material sustainability, but also economic and social sustainability.

Sydney Museum of Pacific Art - 2012

A challenging brief for a museum of pacific arts on Sydney's Cockatoo Island.

Based on input from the Pacific Islands Museum Association, the design prioritises the ability to effectively showcase the intricacies of past and present Pacific culture. With their help, I was able to merge their concept of a museum with the more traditional approach.

Although accurate representation of pacific cultures was the top priority, other tourist attractions, logistical, and security issues were not ignored. The design features a kinetic structure responding to human interaction, in-house artists and administration, and a tidal barrage, helping support the island's electrical infrastructure.

Selected for the Annual Architecture Catalogue, University of Sydney.

Transforming Streetscapes - 2011

The dying alleyways and back lanes in Sydney are revived with a fun proposal to turn every object into something with multiple purposes. The identifying elements of an alleyway: the overgrowth, bins, gates and narrow pathways all twist, move and reconfigure themselves into a place people want to use.

Comes with IKEA-like assembly instructions to convert your own back lane.

Film & Animation - 2007-2012

Film & animation have grown from a hobby project to a valuable tool to communicate fantastic spaces and emotions. From scriptwriting, storyboarding, background development, to sound effects and film scoring.

Shown in order are: ThoughtScore, a hobby animated film, and still images from Game of Homes, an introduction to the architecture revue, and Escape, winner of the Student Organised Network of Architect's Cinematic Perception competition.

Crematorio do Porto - 2011

A brief for a crematorium (with multiple chapels and administrative facility) in Porto, Portugal was a challenge to strike a balance between the complex circulation, urban relationships, religious beliefs and laws, as well as emotive struggles when one is dealing with the recently deceased.

From interviews with funeral directors, the design was able to tackle Sydney cemeteries' largest architectural issues: access / orientation, capacity, and work flow.

Abstract visualisation - 2012

A personal project to merge the ideologies of software architecture and building architecture invented a complex, machinery driven world.

Meditation Retreat Centre - 2012

A brief for an on-campus meditation retreat centre had its priorities not in the aesthetic nor the functional but instead the spiritual.

With discussions held with philosophers, religious practitioners and life coaches, it was possible to create a building which didn't just perform its function, but pushed its occupants to achieve those immeasurable goals in life.

The design had careful use of material, view framing, and light.

Space Settlement Design Competition - 2008-2009

I led a team of 12 to represent Malaysia twice in a NASA-organised industrial simulation to design a space settlement.

We tackled community design, structure, operations and infrastructure, transport, accommodation, automation, scheduling and business ventures. The project challenged our technical, management and presentation abilities: to distil aspects of such a complex scenario to the appropriate stakeholders.

Technical drawings - 2012-2014

Examples of drafting and technical detailing.

Algorithmic Design - 2014

Dealt with generating complex forms (for form's sake), and the proceeding structural simulation, visualisation and documentation of that form. Familiar with concepts of parametric and algorithmic design, and finite element analysis, although not my preferred approach to design.

KDE branding - 2011

Web design, branding and usability testing work with the KDE project, the second-largest open-source organisation in the world.

This project was a joint collaboration between the artists and the software developers within the KDE project to replace their entire existing web infrastructure.

Much, much more.

From music (composition & performance), models, and architectural exploration, to magazine layout, articles, surgical visualisation, robotics, software development, and open-source programming. I enjoy mixing disciplines, diverse interests, and pushing big ideas.

I occasionally write on my blog, which may or may not be of interest.

I also helped organise the 2013 USyd Architecture Graduation exhibition, and set up lighting, bulk manufacturing, website design and development, and live music.

Hello! My name is Dion Moult.

Thank you for spending the time to view my online design portfolio. I hope you enjoyed the selection!

I study architecture at the University of Sydney and am currently in the middle of my Masters in Architecture.

My approach to architecture and design in general revolves around people. Architects shape the world of other people. It becomes our ethical responsibility to learn how they see the world and shape it as such. A successful design improves the lives of those most affected by it.

Although half-Canadian and half-Indonesian I have lived almost my entire life in Malaysia. I have a weakness for Malaysian food and make roti canai (a delicious Malaysian pancake) in my spare time.

View my resume, or contact me directly.