Dion Moult Seriously who ever reads this description.

Posts Tagged ‘wipup’

Back in Malaysia, and other things I have dabbled in.

Blog posting has been slow lately. This is mostly due to real life and connectivity issues, but despite this I have had some time to dabble in the various public projects I juggle. The pace is not rapid enough to be able to keep up a alternate-day post like I used to, but is suitable […]

WIPUP 11.11.11 released!

WIPUP.org is an open-source web application built for one reason: to show the world what you’re working on. If you’re impatient, click here to check out the fresh WIPUP.org. I’m very happy to announce version 11.11.11 being released today. It’s the first non-alpha/beta release, which means that I’m confident that it does what it’s meant […]

WIPUP.org – aiming small

Today I wanted to talk a bit about the birth and objectives of WIPUP – a subject I haven’t really revealed before. WIPUP, for those who aren’t already familiar with it – is an open-source web application I created which allows people to document, share, track, and critique their works-in-progresses, or in short, WIPs. The […]

WIPUP 22.04.11b released!

WIPUP is a way for you to share your long-term projects and discover the passions of others. Easter has started, and lots of interesting things are cropping up here and there – one of which is that WIPUP has seen a much-needed update. The last time this happened was way back in November, which is […]

WIPUP 24.11.10b released!

For the uninitiated, WIPUP is a way to share, critique, and track projects. Or more specifically, works-in-progresses. Us in the open-source community are constantly working on things, and being open-source, we like to share them. WIPUP was specifically built and tailored towards sharing works-in-progresses – ranging from a twitter-like update, to a fully formatted document […]

Free public ADOM server available!

As a few people know, I’ve recently gotten myself a VPS. I’m not much of a gamer, but I do enjoy playing certain roguelikes, such as ADOM. Many people are familiar with servers for various MUDs and games such as NetHack, and ADOM isn’t much different. Unfortunately the previous ADOM server seems to have gone […]

WIPUP 23.09.10b released!

Yep, WIPUP, the lightweight, open-source way to share your works-in-progresses just got a lovely update today. It’s a minor update but minor updates are needed sometimes. Check it out here, and read the release notes. The charming splash screen above was done by me on The GIMP. If enough people like it (just drop me […]

WIPUP 22.08.10b released.

Guess what’s new? Yep, it’s WIPUP again. This new version brings a bunch of polish and a nifty new revision feature for pastes. Check out the changelog, then check out WIPUP itself. If you do some webdev yourself, don’t forget that WIPUP is open-source and we’d love more coders.

Hello 4.5, hello ThoughtScore.

KDE 4.5 is out! (Yes, I am a little late) I was really happy to have contributed just that little bit to this release and hopefully that trend continues. Just wanted to say how much I appreciated this DE and to congratulate and thank everybody for their hard work. Something else that could be interesting […]

More do, less talk.

I’ve been a busy little bee these few days – you didn’t think WIPUP’s beta release would slow me down eh? Unfortunately for you folks, I like to strike a balance between doing and talking – sure, more talking and doing doesn’t see any results soon, but more do and less talk is just plain […]

WIPUP 25.07.10 beta released.

What began as a project motivated by the Open Collaboration Services API has really come a long way since it began as a concept submission to KDE’s openDesktop competition. This project was a unique concept for people to share and record what they were working on. Not about showcasing your latest creation – no, rather […]

Holiday plans.

This coming Sunday (25th) the first WIPUP beta version will get released. I’ve been working hard to ensure that this first beta truly will be feature-complete and bug-free. I was quite delighted this morning when I found a few Brazillian game developers had tried out WIPUP (and a few of its live-only features succesfully) for […]

Reviewing the statistics for WIPUP 27.06.10a.

I decided to delay the statistics-review post for WIPUP 27.06.10a because a recent update to the dashboard now shows view statistics on a daily basis instead of a weekly basis – the results were quite surprising: As you can see WIPUP is clearly one of our most active projects, with quite a decent kudos:subscriptions:updates ratio […]

live.WIPUP now available.

I’ve decided to run a live version of WIPUP alongside the monthly updates and it can be accessed at live.wipup.org. The release announcement can be found here. I’ve been a busy little bee these few days, starting driving lessons, starting full-time programming work as well as learning C++, and finally finishing my first ever ADOM […]

WIPUP 27.06.10a released!

It’s super, it’s amazing, and it’s released. It’s WIPUP 27.06.10a. For the uninitiated,¬†WIPUP is a flexible and easy way for people to share, critique, and track works-in-progresses. To quote some random person, this release truly brings out the “hey, it’s like a working site now“. This release sports super fancy upgrades courtesy of my schedule, […]

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