I haven’t done a tech tip in a while, but here’s a nice, simple one which I am finding very useful. Pastebins are a really useful way to share snippets of text. However it’s sometimes a bit cumbersome to have to open a browser window, type in the URL, paste it in, click submit, then [...]
For the impatient, here is a link to the new page, and for those who missed the last post, here is a link to the GetKDE.org homepage. Finally, here is a screenshot of the newly added Explore page: The homepage of GetKDE is essentially a hub with a teaser. The site structure itself is split [...]
It’s been a while since I last posted about KDE.org, aka the KDE-www war series. It talked about the current KDE.org design, and how to improve it. The series started with target audiences and conversion goals, picked apart and restructured the sitemap, revealed an initial design proposal with clear-cut priorities, and finally analysed the effectiveness [...]
WIPUP is a way for you to share your long-term projects and discover the passions of others. Easter has started, and lots of interesting things are cropping up here and there – one of which is that WIPUP has seen a much-needed update. The last time this happened was way back in November, which is [...]
A brief history lesson. The introduction identifies KDE.org as a wall of text with a pretty frame and explains why there is a problem. Part 1 sets conversion goals on our two target markets. Part 2 restructures the sitemap to make sense. Part 3 dabbles a bit on concluding the design criteria for the homepage, [...]
Just a quick history lesson. In the introductory post we highlighted several tell-tale symptoms that KDE.org had a very big usability and design problem. In part 1 of the war, we discussed a back-to-basics question what are we trying to communicate, what are we trying to achieve, and outlined goals for our various target audiences. [...]
I recently became the proud new owner of an Android phone, or more specifically the Samsung Galaxy S i9000. Upon purchase it was promptly rooted and had a custom rom flashed onto it. Also recently KDE 4.6 was released and after a night of compiling I was sitting at a sparkling new desktop and customising [...]
http://littlebigdetails.com/
During the holidays I met up with Eugene Trounev, (aka it-s), one of KDE’s awesome artists to discuss our reorganisation of KDE.org and the design aspects of it (which is coming soon in the series). It was a 2-day meeting and it was my first time meeting another KDE enthusiast face-to-face, as given my inconvenient [...]
Before I begin this (delayed) post, I would like to reemphasize that a sub-agenda for these blog posts is to raise community-awareness about design issues in KDE. The website is certainly not the only area where there are design flaws, and I was very happy to read over my Christmas holiday a couple a blog [...]
In my initial post, I talked about the wall of text. I described some of the symptoms of the wall of text, and proclaimed that kde.org is terrible. I listed some of the basics of cleaning up text, and gathered some information about the “why” of kde.org. Unfortunately, KDE.org is representative of a very large [...]
For the uninitiated, WIPUP is a way to share, critique, and track projects. Or more specifically, works-in-progresses. Us in the open-source community are constantly working on things, and being open-source, we like to share them. WIPUP was specifically built and tailored towards sharing works-in-progresses – ranging from a twitter-like update, to a fully formatted document [...]
Everybody knows that effective design is very important to any succesful interface – be it an application, a website, a product, or a physical structure. There are lots of reasons behind this, but the one I’m going to talk about today is how design combats the most dreaded wall of text, of which KDE.org is [...]
What began as a project motivated by the Open Collaboration Services API has really come a long way since it began as a concept submission to KDE’s openDesktop competition. This project was a unique concept for people to share and record what they were working on. Not about showcasing your latest creation – no, rather [...]
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