Dion Moult Seriously who ever reads this description.

Posts Tagged ‘architecture’

Space architecture – a history of space station designs

To quote the beginning of the full article: “This article explores different priorities of human comfort and how these priorities were satisfied in standalone artificial environments, such as space stations.“. If you’re impatient and just want to read the full article, click to read A history of design and human factors in Space Stations. … […]

USyd Architecture Exhibition website released

Today I’d like to officially release the Usyd Architecture Exhibition website. Taken from the site itself: The University of Sydney Architecture Faculty puts together an annual exhibition for its graduating Bachelors and Masters students. This gives students an opportunity to showcase their best projects. An event is held to exhibit these works, and along with […]

Sydney revue coming up from the architecture faculty!

As some might remember, I was involved in a Sydney revue last year by the university of Sydney architecture faculty as the musical director. It was called Game of Homes (a shameless pun on the Game of Thrones series). Not only was I involved with music, it also gave me the wonderful opportunity to create […]

So then I built an oil lamp

A few months ago I was walking in the park near my university and stumbled across a rather warped but stylish fallen branch. Immediately I knew that this branch was destined to become an oil lamp. A couple months later of on-and-off work, I had finished. The lamp itself was made out of laminated rings […]

Architecture’s existential crisis

Four posts ago, I took a break from the usual technical and on-going project posts, and instead went on a four part spree talking about Architecture. In particular, I tackled the question of Architecture’s existential crisis. It talks about issues about discipline and professionalism (actually inspired by Bob Martin’s similar talks in the software industry), […]

Architecture’s existential crisis pt 4: Timeless frameworks, and where do we go from here?

In part 1: Architecture is not a Profession, I outlined architecture’s distraction with competitive theories rather than acting as a professional discipline and serving society. In part 2: The Foundations of Architecture, I talked about what architecture is currently based upon, and how to unify these into a governing framework that encompasses all architectural ideologies […]

Architecture’s existential crisis pt 3: Goals, ethics, and the people element

In part 1: Architecture is not a Profession, I outlined architecture’s distraction with competitive theories rather than acting as a professional discipline and serving society. In part 2: The Foundations of Architecture, I talked about what architecture is currently based upon, and how to unify these into a governing framework that encompasses all architectural ideologies […]

Architecture’s existential crisis pt 2: The foundations of architecture

In part 1, I outlined architecture’s distraction with competitive theories rather than acting as a professional discipline and serving society. In this part, I will talk a bit about the categories of architectural theories and styles, and how we can unify these. Why theories and styles are inappropriate Goals and foundation are equally important to […]

Architecture’s existential crisis pt 1: Architecture is not a profession

A while back (half a year ago), I planned to attempt to solve architecture’s long-lasting “existential crisis”. I thought of creating a framework where people could understand what a theory was and how to generate new ones. The more overarching goal was to look at architectural theories in a positive and constructive light, rather than […]

Architecture and what makes good design

Given that my third year in architecture is about to begin, I wanted to talk a bit about what I judge to be “Good Architecture”. I’ve talked a bit about selfish architecture before and I want to expand on this. Good architecture cares about other people and disregards our own subjective wants. I was first […]

Separating the core application from the delivery framework with Kohana

This post is about developing web applications that don’t depend on the web. MVC is probably the most popular architecture for web applications. But what’s interesting about MVC is that it’s not actually an architecture meant for your core application. It is merely a delivery mechanism. With this in mind – a well developed application […]

My latest architectural renders

Now that I’ve finished my second year of architecture, I’ve started to develop a much faster workflow when it comes to churning out architectural renders. From being asked to make animations within really tight schedules, to having to produce presentation-ready drawings in a short period of time, being able to do the graphical equivalent of […]

Say no to selfish architecture

Oh dear, it’s been quite some time! Things have been astoundingly busy I’ve not had the time to touch the computer. However before we return to regular programming, there’s something I’d like to get off my chest. Architecture is Selfish. Architecture is an extremely old profession. However despite having such a long ancestry, it is […]

Game of Homes opening sequence animation

This week, and to be more specific, yesterday, today, and tomorrow, the Architecture Revue Club from the University of Sydney will present Game of Homes, the 2012 annual performance. As mentioned before, apart from musical director, I also did some AV stuff – such as this opening sequence. Check it out :) It was essentially […]

A DCI architecture implementation in PHP

For those unfamiliar with DCI, DCI stands for Data, Context and Interactions. It’s a way to fill the gap in OOP between what an object is and what an object does. It also gives use-case enactment first class status to improve the readability of the code. It was proposed by Trygve Reenskaug (the man behind […]

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