Dion Moult Seriously who ever reads this description.

Posts Tagged ‘3d’

Zygomatic Studios design: an experiment in one-page animated layouts

Recently I did a front-end proposal for Zygomatic Studios. They’re an animation company started up by Erik Kylen and I’ll be maintaining their website. Given that I knew them, I had some freedom to experiment. For an animation firm, the website itself had to be showy graphically somehow. I ended up making the entire page […]

My latest architectural renders

Now that I’ve finished my second year of architecture, I’ve started to develop a much faster workflow when it comes to churning out architectural renders. From being asked to make animations within really tight schedules, to having to produce presentation-ready drawings in a short period of time, being able to do the graphical equivalent of […]

Makerbotting beavers

A while back, I started modeling a 3D beaver. No – this wasn’t the beaver I modeled for my animation “Big Rat” at least 5 years ago, this is a more recent one. In fact, after I had fun printing Suzanne, I had so much fun I decided I would print a beaver next. Whoops. […]

Game of Homes opening sequence animation

This week, and to be more specific, yesterday, today, and tomorrow, the Architecture Revue Club from the University of Sydney will present Game of Homes, the 2012 annual performance. As mentioned before, apart from musical director, I also did some AV stuff – such as this opening sequence. Check it out :) It was essentially […]

Blender 3D printed Suzanne model

Hot smokes, it’s been two months. Hopefully a monkey head will fix it! It’s Suzanne, Blender‘s mascot monkey 3D printed with a Makerbot. It’s about 45x40x50mm from a 3mm black plastic spool, and sits on your desk on on your keyboard staring at you with its docile eyes. It’s a little lumpy, mainly due to […]

Free textures from CarriageWorks

Firstly, some apologies for the lack of life on this blog. Things are trickling in and you can actually keep an eye on WIPUP for incoming updates on my projects that I won’t write about in thinkMoult. Just down the road from my faculty building is a site called CarriageWorks – it was an abandoned […]

Rigging a machine.

Things have been going absurdly slow lately. No commits to WIPUP. No new ThoughtScore models (though a few more seconds of video have been added). Nothing open-source related (except for trying out the Ubuntu beta1 on a box). Even schoolwork has slowed. Because I fully emphathise that people with a grip of things wouldn’t give […]

Blender 2.5 Features Video

Hello everybody, I’m back from my 5 day jungle trek and I’m just catching up on what I’ve missed throughout the week. I was initially going to award you all with a post about the trek itself, but it turns out Jonathan Williamson from Montage Studio (the very same who does the Blender screencasts and […]

ThoughtStall

The ThoughtScore project is another gypsy on my to-do list along with the BMR. It seems as though the world of 3D graphics and I are drifting slowly apart. It’ll be such a pity to let it go, so I want to make a serious effort and continue the amazing progress I once had on […]

The Blender Model Repository and BlenderNation: open-source merger?

As some might know, Blender is an open-source 3D content creation application – it’s cross-platform, a pioneer in the free 3D application market, and I use it. Not only do I use it, love it, and hang out in the #blenderchat IRC channel on freenode, I host the Blender Model Repository, taking over from Andrew […]

Back from SIGGRAPH Asia 2008

Well, I’ve been pretty inactive in terms of blog posts given the hectic series of events that were lined up. However now, thing’s are a lot calmer (in the most free sense of the word) and I’ll be back to my a post every 2 days schedule. Lot of fun fun fun in store. For […]

ThoughtScore Updated!

Ahh! ThoughtScore! The finest of all my projects (the slowest, too). Well, it’s been updated! View the ThoughtScore update! You know you want to check it out. Note: the update is my last post on that page. The first post was a pretty old update. You can also check out pages 1 and 2 of […]

Blender 2.46 Released!

It’s out of the trunk, Blender has locked down the SVN, and we’re greeted with a stunning new version from the guys who brought you the most awesome 3D application in the world. BLENDER So, what are you waiting for? Get it now and check out the new features. The two most stunning features I’ll […]

I promised you an update:

So, firstly, you can now visit http://e2-productions.com/ and see the awesome new work-in-progress. So far all that is up is a very simple website layout, a home page with some brief information, and a resources page. Upcoming soon in the world of Moult will be some awesome updates to Cobramilk.com, including a special edit in […]

Blender Extraordinaire.

Following a link found on the popular Blender newscast site BlenderNation.com, I came to a site which compared Blender3D – a FREE 3D program – to paid programs such as Maya, Lightwave, Autodesk, etc. The result? Sure, we have our ups and downs, but other than that, Blender is right up there with the big […]