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	<title>Comments on: A scalable and adaptable standardised user file structure?</title>
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	<link>http://thinkmoult.com/2010/03/07/a-scalable-and-adaptable-standardised-user-file-structure/</link>
	<description>Seriously who ever reads this description.</description>
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		<title>By: Hessiess</title>
		<link>http://thinkmoult.com/2010/03/07/a-scalable-and-adaptable-standardised-user-file-structure/comment-page-1/#comment-2378</link>
		<dc:creator>Hessiess</dc:creator>
		<pubDate>Tue, 09 Mar 2010 18:32:09 +0000</pubDate>
		<guid isPermaLink="false">http://thinkmoult.com/2010/03/07/a-scalable-and-adaptable-standardised-user-file-structure/#comment-2378</guid>
		<description>&quot;Hessiess! Even longer time no see! I didn’t know you lurked here.&quot;

Hi Dion, Bean lurking for quite a while but there wasn&#039;t anything I had to say, before this post that is :) Any more progress on Thoughtscore?

&quot;Question about your setup – with the Blender projects won’t they link into other directories such as within the renders folder (for sequencing) as well as into the images folder (for generic textures?) As for Webdev, don’t these need to be under the public_html folder (assuming apache is in use)?&quot;

All my blender projects have there own local textures and render directories, for example the structure of my BWC 08 entry is as flows:

BLENDER/projects/The_bird_and_prey : Blend file and final renders
BLENDER/projects/The_bird_and_prey/refs : reference images
BLENDER/projects/The_bird_and_prey/textures : Project textures

Texture images usually get pretty mashed up through UV painting and backing, so they are normally not duplicated exactly. Though the textures probably would be better in a subdirectory of the BLENDER directory. Currently I have not worked on a project which is large enough to require a lot of linking so it hasn&#039;t bean too much of a problem.

&quot;Sounds like a realistic setup, although I don’t think I’m that comfortable with using SVN – it’s rather cumbersome. I just access my files remotely through the cloud.&quot;

Subversion has its problems, however from my experiments with other tools (Unison, BZR, GIT) its just the best tool for my current situation, where I am off-line a lot of the time.

I have a script which automatically adds new files to the repository, deletes ones which have bean deleted in the file manager then commits everything. It almost completely removes the manual work required. 

The biggest problem that I have with other version control systems is the lack of partial checkouts, which I use to keep a copy of my collage work on a USB pen drive.</description>
		<content:encoded><![CDATA[<p>&#8220;Hessiess! Even longer time no see! I didn’t know you lurked here.&#8221;</p>
<p>Hi Dion, Bean lurking for quite a while but there wasn&#8217;t anything I had to say, before this post that is :) Any more progress on Thoughtscore?</p>
<p>&#8220;Question about your setup – with the Blender projects won’t they link into other directories such as within the renders folder (for sequencing) as well as into the images folder (for generic textures?) As for Webdev, don’t these need to be under the public_html folder (assuming apache is in use)?&#8221;</p>
<p>All my blender projects have there own local textures and render directories, for example the structure of my BWC 08 entry is as flows:</p>
<p>BLENDER/projects/The_bird_and_prey : Blend file and final renders<br />
BLENDER/projects/The_bird_and_prey/refs : reference images<br />
BLENDER/projects/The_bird_and_prey/textures : Project textures</p>
<p>Texture images usually get pretty mashed up through UV painting and backing, so they are normally not duplicated exactly. Though the textures probably would be better in a subdirectory of the BLENDER directory. Currently I have not worked on a project which is large enough to require a lot of linking so it hasn&#8217;t bean too much of a problem.</p>
<p>&#8220;Sounds like a realistic setup, although I don’t think I’m that comfortable with using SVN – it’s rather cumbersome. I just access my files remotely through the cloud.&#8221;</p>
<p>Subversion has its problems, however from my experiments with other tools (Unison, BZR, GIT) its just the best tool for my current situation, where I am off-line a lot of the time.</p>
<p>I have a script which automatically adds new files to the repository, deletes ones which have bean deleted in the file manager then commits everything. It almost completely removes the manual work required. </p>
<p>The biggest problem that I have with other version control systems is the lack of partial checkouts, which I use to keep a copy of my collage work on a USB pen drive.</p>
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		<title>By: hari</title>
		<link>http://thinkmoult.com/2010/03/07/a-scalable-and-adaptable-standardised-user-file-structure/comment-page-1/#comment-2376</link>
		<dc:creator>hari</dc:creator>
		<pubDate>Tue, 09 Mar 2010 16:39:10 +0000</pubDate>
		<guid isPermaLink="false">http://thinkmoult.com/2010/03/07/a-scalable-and-adaptable-standardised-user-file-structure/#comment-2376</guid>
		<description>I&#039;ve never had such a complex project yet... I would never reference any file outside of a project directory in any case. I still probably don&#039;t understand your predicament though.

How will changing files outside the directory of the project affect the project itself? I would move ALL files related to the project, regardless of file-type within the project directory.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve never had such a complex project yet&#8230; I would never reference any file outside of a project directory in any case. I still probably don&#8217;t understand your predicament though.</p>
<p>How will changing files outside the directory of the project affect the project itself? I would move ALL files related to the project, regardless of file-type within the project directory.</p>
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		<title>By: Dion Moult</title>
		<link>http://thinkmoult.com/2010/03/07/a-scalable-and-adaptable-standardised-user-file-structure/comment-page-1/#comment-2373</link>
		<dc:creator>Dion Moult</dc:creator>
		<pubDate>Tue, 09 Mar 2010 07:55:03 +0000</pubDate>
		<guid isPermaLink="false">http://thinkmoult.com/2010/03/07/a-scalable-and-adaptable-standardised-user-file-structure/#comment-2373</guid>
		<description>Of course, but over time your structure may change to accomodate new files, and if this goes on for 2 years or so you get a bit stuck :(</description>
		<content:encoded><![CDATA[<p>Of course, but over time your structure may change to accomodate new files, and if this goes on for 2 years or so you get a bit stuck :(</p>
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		<title>By: hari</title>
		<link>http://thinkmoult.com/2010/03/07/a-scalable-and-adaptable-standardised-user-file-structure/comment-page-1/#comment-2370</link>
		<dc:creator>hari</dc:creator>
		<pubDate>Tue, 09 Mar 2010 02:46:47 +0000</pubDate>
		<guid isPermaLink="false">http://thinkmoult.com/2010/03/07/a-scalable-and-adaptable-standardised-user-file-structure/#comment-2370</guid>
		<description>&lt;blockquote&gt;hari, I think the main problem is that if you have a very long term project which references files, as your structure gradually changes over time to accomodate other files this old project which you’re afraid will break its links means that it’s inconvenient to move these age-old files.&lt;/blockquote&gt;

Yes, but if you store these project files independently and use all references within its own directory structure, it should be independent of external files outside the project dir, no?</description>
		<content:encoded><![CDATA[<blockquote><p>hari, I think the main problem is that if you have a very long term project which references files, as your structure gradually changes over time to accomodate other files this old project which you’re afraid will break its links means that it’s inconvenient to move these age-old files.</p></blockquote>
<p>Yes, but if you store these project files independently and use all references within its own directory structure, it should be independent of external files outside the project dir, no?</p>
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		<title>By: Dion Moult</title>
		<link>http://thinkmoult.com/2010/03/07/a-scalable-and-adaptable-standardised-user-file-structure/comment-page-1/#comment-2369</link>
		<dc:creator>Dion Moult</dc:creator>
		<pubDate>Mon, 08 Mar 2010 14:13:40 +0000</pubDate>
		<guid isPermaLink="false">http://thinkmoult.com/2010/03/07/a-scalable-and-adaptable-standardised-user-file-structure/#comment-2369</guid>
		<description>Hessiess! Even longer time no see! I didn&#039;t know you lurked here.

Question about your setup - with the Blender projects won&#039;t they link into other directories such as within the renders folder (for sequencing) as well as into the images folder (for generic textures?) As for Webdev, don&#039;t these need to be under the public_html folder (assuming apache is in use)?

Sounds like a realistic setup, although I don&#039;t think I&#039;m that comfortable with using SVN - it&#039;s rather cumbersome. I just access my files remotely through the cloud.

hari, I think the main problem is that if you have a very long term project which references files, as your structure gradually changes over time to accomodate other files this old project which you&#039;re afraid will break its links means that it&#039;s inconvenient to move these age-old files. I think that&#039;s that scenario I&#039;m in (and honestly I can&#039;t get out of it at all easily until I finish the project).</description>
		<content:encoded><![CDATA[<p>Hessiess! Even longer time no see! I didn&#8217;t know you lurked here.</p>
<p>Question about your setup &#8211; with the Blender projects won&#8217;t they link into other directories such as within the renders folder (for sequencing) as well as into the images folder (for generic textures?) As for Webdev, don&#8217;t these need to be under the public_html folder (assuming apache is in use)?</p>
<p>Sounds like a realistic setup, although I don&#8217;t think I&#8217;m that comfortable with using SVN &#8211; it&#8217;s rather cumbersome. I just access my files remotely through the cloud.</p>
<p>hari, I think the main problem is that if you have a very long term project which references files, as your structure gradually changes over time to accomodate other files this old project which you&#8217;re afraid will break its links means that it&#8217;s inconvenient to move these age-old files. I think that&#8217;s that scenario I&#8217;m in (and honestly I can&#8217;t get out of it at all easily until I finish the project).</p>
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		<title>By: hari</title>
		<link>http://thinkmoult.com/2010/03/07/a-scalable-and-adaptable-standardised-user-file-structure/comment-page-1/#comment-2368</link>
		<dc:creator>hari</dc:creator>
		<pubDate>Mon, 08 Mar 2010 12:53:52 +0000</pubDate>
		<guid isPermaLink="false">http://thinkmoult.com/2010/03/07/a-scalable-and-adaptable-standardised-user-file-structure/#comment-2368</guid>
		<description>&gt; Hello hari, I guess you don’t have projects of the nature that are quite fussy about referencing files (like 3D projects).

I don&#039;t understand. If I have a complex project, I put it under a subdirectory &quot;Projects&quot; which stores all the related files.

Only the individual documents are stored in other folders.</description>
		<content:encoded><![CDATA[<p>&gt; Hello hari, I guess you don’t have projects of the nature that are quite fussy about referencing files (like 3D projects).</p>
<p>I don&#8217;t understand. If I have a complex project, I put it under a subdirectory &#8220;Projects&#8221; which stores all the related files.</p>
<p>Only the individual documents are stored in other folders.</p>
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		<title>By: Hessiess</title>
		<link>http://thinkmoult.com/2010/03/07/a-scalable-and-adaptable-standardised-user-file-structure/comment-page-1/#comment-2367</link>
		<dc:creator>Hessiess</dc:creator>
		<pubDate>Mon, 08 Mar 2010 09:51:06 +0000</pubDate>
		<guid isPermaLink="false">http://thinkmoult.com/2010/03/07/a-scalable-and-adaptable-standardised-user-file-structure/#comment-2367</guid>
		<description>I manage pritymuch everything within a single, large, SVN repository. within the root of this repository files are organised as follows:

ANIMATIONS - Stores rendered animations.
BLENDER - Blender related projects
MISC - Miscellaneous stuff
MUSIC - Music that I listen to
PICTURES - Mainly my photographs, contains some non project specific textures
PROGS - Programs that I am working on which dont have there own repository, mostly small automation scripts.
WEBDEV - Like progs, but for websites
WORK - Collage work

Primary folders are capitalised so they stand out obviously from other files that get put in there, normally by mistake.

It would be imposable to list the entire file management system here, as I have a LOT of files, however that&#039;s the basics of it. I also have some files which are maintained out of the primary tree which includes things like programs which have there own repository, a check out of the Blender trunk and a folder containing stuff which I have downloaded off the internet, mostly PDF documents and the like.
 
Partial SVN checkouts are used to move the needed parts of the repository across different computers, whenever there is ether not enough space for the whole thing (50 + GB) or preforming a complete checkout would take too long.

The vast majority of the files are plain text (source code or LaTeX) ,images and blender files.</description>
		<content:encoded><![CDATA[<p>I manage pritymuch everything within a single, large, SVN repository. within the root of this repository files are organised as follows:</p>
<p>ANIMATIONS &#8211; Stores rendered animations.<br />
BLENDER &#8211; Blender related projects<br />
MISC &#8211; Miscellaneous stuff<br />
MUSIC &#8211; Music that I listen to<br />
PICTURES &#8211; Mainly my photographs, contains some non project specific textures<br />
PROGS &#8211; Programs that I am working on which dont have there own repository, mostly small automation scripts.<br />
WEBDEV &#8211; Like progs, but for websites<br />
WORK &#8211; Collage work</p>
<p>Primary folders are capitalised so they stand out obviously from other files that get put in there, normally by mistake.</p>
<p>It would be imposable to list the entire file management system here, as I have a LOT of files, however that&#8217;s the basics of it. I also have some files which are maintained out of the primary tree which includes things like programs which have there own repository, a check out of the Blender trunk and a folder containing stuff which I have downloaded off the internet, mostly PDF documents and the like.</p>
<p>Partial SVN checkouts are used to move the needed parts of the repository across different computers, whenever there is ether not enough space for the whole thing (50 + GB) or preforming a complete checkout would take too long.</p>
<p>The vast majority of the files are plain text (source code or LaTeX) ,images and blender files.</p>
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		<title>By: Dion Moult</title>
		<link>http://thinkmoult.com/2010/03/07/a-scalable-and-adaptable-standardised-user-file-structure/comment-page-1/#comment-2365</link>
		<dc:creator>Dion Moult</dc:creator>
		<pubDate>Mon, 08 Mar 2010 07:15:11 +0000</pubDate>
		<guid isPermaLink="false">http://thinkmoult.com/2010/03/07/a-scalable-and-adaptable-standardised-user-file-structure/#comment-2365</guid>
		<description>Hello hari, I guess you don&#039;t have projects of the nature that are quite fussy about referencing files (like 3D projects).

Erik, nice to see you here again, I&#039;d thought you had disappeared! Anyways it does actually seem that the Windows and Mac folks (especially the Mac folks) tend not to bother so much about file organisation now especially with indexing and things like the spotlight search (which I hear is very effective). However do you run into problems when having to transport or archive files - where such searches don&#039;t work so well?</description>
		<content:encoded><![CDATA[<p>Hello hari, I guess you don&#8217;t have projects of the nature that are quite fussy about referencing files (like 3D projects).</p>
<p>Erik, nice to see you here again, I&#8217;d thought you had disappeared! Anyways it does actually seem that the Windows and Mac folks (especially the Mac folks) tend not to bother so much about file organisation now especially with indexing and things like the spotlight search (which I hear is very effective). However do you run into problems when having to transport or archive files &#8211; where such searches don&#8217;t work so well?</p>
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		<title>By: Erik Kylen</title>
		<link>http://thinkmoult.com/2010/03/07/a-scalable-and-adaptable-standardised-user-file-structure/comment-page-1/#comment-2361</link>
		<dc:creator>Erik Kylen</dc:creator>
		<pubDate>Sun, 07 Mar 2010 19:20:26 +0000</pubDate>
		<guid isPermaLink="false">http://thinkmoult.com/2010/03/07/a-scalable-and-adaptable-standardised-user-file-structure/#comment-2361</guid>
		<description>I totally hear you! I&#039;ve been having problems categorizing and locating my files since my very first computer. Though, I recently got a free and legit copy of Windows 7 from my Uni and I must say Microsoft has actually managed to create a pedagogical OS. On the start menu you have a search field which is very fast. And when you search in specific folders it high-lights your search phrase on the results, also very fast. Since the search function is so quick you don&#039;t really have to bother categorizing files and folders anymore =) I&#039;m descovering new handy things on MSW7 every day. Wow, I&#039;m really advertising here. Well, I can recommend you trying it =)

Erik,
Sweden.</description>
		<content:encoded><![CDATA[<p>I totally hear you! I&#8217;ve been having problems categorizing and locating my files since my very first computer. Though, I recently got a free and legit copy of Windows 7 from my Uni and I must say Microsoft has actually managed to create a pedagogical OS. On the start menu you have a search field which is very fast. And when you search in specific folders it high-lights your search phrase on the results, also very fast. Since the search function is so quick you don&#8217;t really have to bother categorizing files and folders anymore =) I&#8217;m descovering new handy things on MSW7 every day. Wow, I&#8217;m really advertising here. Well, I can recommend you trying it =)</p>
<p>Erik,<br />
Sweden.</p>
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		<title>By: hari</title>
		<link>http://thinkmoult.com/2010/03/07/a-scalable-and-adaptable-standardised-user-file-structure/comment-page-1/#comment-2358</link>
		<dc:creator>hari</dc:creator>
		<pubDate>Sun, 07 Mar 2010 15:41:53 +0000</pubDate>
		<guid isPermaLink="false">http://thinkmoult.com/2010/03/07/a-scalable-and-adaptable-standardised-user-file-structure/#comment-2358</guid>
		<description>I store my files according to their major file type. 

E.g.

Documents -&gt; store all kinds of text and formatted documents, including e-books.

Images -&gt; a store for images, further sub-classified according to the purpose/project.

Videos -&gt; video files each movie/tv show in their own subfolders.

Photo Album -&gt; A separate directory structure for my photos

Music -&gt; All the music files

Projects -&gt; My programming projects each in their own subfolder.

public_html -&gt; my local development web folder.

That&#039;s about it. It&#039;s a simple system and it works for me. :)</description>
		<content:encoded><![CDATA[<p>I store my files according to their major file type. </p>
<p>E.g.</p>
<p>Documents -&gt; store all kinds of text and formatted documents, including e-books.</p>
<p>Images -&gt; a store for images, further sub-classified according to the purpose/project.</p>
<p>Videos -&gt; video files each movie/tv show in their own subfolders.</p>
<p>Photo Album -&gt; A separate directory structure for my photos</p>
<p>Music -&gt; All the music files</p>
<p>Projects -&gt; My programming projects each in their own subfolder.</p>
<p>public_html -&gt; my local development web folder.</p>
<p>That&#8217;s about it. It&#8217;s a simple system and it works for me. :)</p>
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