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	<title>Comments on: Perspective Failure</title>
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	<link>http://thinkmoult.com/2009/02/12/perspective-failure/</link>
	<description>Seriously who ever reads this description.</description>
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		<title>By: thinkMoult &#187; Blog Archive &#187; Perspective Magazine Feb 09 Released!</title>
		<link>http://thinkmoult.com/2009/02/12/perspective-failure/comment-page-1/#comment-352</link>
		<dc:creator>thinkMoult &#187; Blog Archive &#187; Perspective Magazine Feb 09 Released!</dc:creator>
		<pubDate>Mon, 16 Feb 2009 09:20:00 +0000</pubDate>
		<guid isPermaLink="false">http://thinkmoult.com/?p=453#comment-352</guid>
		<description>[...] slightly more unfortunate news, apparently my previous post about the importance of the design phase in Perspective has caused one of the editors in the team to be quite angry. I&#8217;m not quite certain what [...]</description>
		<content:encoded><![CDATA[<p>[...] slightly more unfortunate news, apparently my previous post about the importance of the design phase in Perspective has caused one of the editors in the team to be quite angry. I&#8217;m not quite certain what [...]</p>
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		<title>By: Dion Moult</title>
		<link>http://thinkmoult.com/2009/02/12/perspective-failure/comment-page-1/#comment-351</link>
		<dc:creator>Dion Moult</dc:creator>
		<pubDate>Mon, 16 Feb 2009 08:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://thinkmoult.com/?p=453#comment-351</guid>
		<description>Apparently this post caused a bit of a dispute by an editor. I think the most sensible thing to do now is to start by preventing further comments on this post.

Should this escalate, the post itself will be removed (with a privately kept archive in case references need to be made)</description>
		<content:encoded><![CDATA[<p>Apparently this post caused a bit of a dispute by an editor. I think the most sensible thing to do now is to start by preventing further comments on this post.</p>
<p>Should this escalate, the post itself will be removed (with a privately kept archive in case references need to be made)</p>
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		<title>By: eriko</title>
		<link>http://thinkmoult.com/2009/02/12/perspective-failure/comment-page-1/#comment-349</link>
		<dc:creator>eriko</dc:creator>
		<pubDate>Sun, 15 Feb 2009 12:00:11 +0000</pubDate>
		<guid isPermaLink="false">http://thinkmoult.com/?p=453#comment-349</guid>
		<description>mr. layout designer, I bear with you. luckily you have got yourself an army of like-minded designers ready to crush the opression. or something.

:)</description>
		<content:encoded><![CDATA[<p>mr. layout designer, I bear with you. luckily you have got yourself an army of like-minded designers ready to crush the opression. or something.</p>
<p>:)</p>
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		<title>By: Justin</title>
		<link>http://thinkmoult.com/2009/02/12/perspective-failure/comment-page-1/#comment-348</link>
		<dc:creator>Justin</dc:creator>
		<pubDate>Sun, 15 Feb 2009 11:44:57 +0000</pubDate>
		<guid isPermaLink="false">http://thinkmoult.com/?p=453#comment-348</guid>
		<description>Your printer making mincemeat of your work == send them a very nasty letter, and go elsewhere, at the very least.</description>
		<content:encoded><![CDATA[<p>Your printer making mincemeat of your work == send them a very nasty letter, and go elsewhere, at the very least.</p>
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		<title>By: Bryan</title>
		<link>http://thinkmoult.com/2009/02/12/perspective-failure/comment-page-1/#comment-347</link>
		<dc:creator>Bryan</dc:creator>
		<pubDate>Sun, 15 Feb 2009 11:43:44 +0000</pubDate>
		<guid isPermaLink="false">http://thinkmoult.com/?p=453#comment-347</guid>
		<description>I agree with you wholeheartedly. A designer should be allowed to do his/her job, that is designing. Rushed work simply just doesn&#039;t reflect a designer&#039;s true potential. A designer should get his/her own reasonable freedom to let the creative juices flow.

Good luck, I wanna see the snapshot! :P</description>
		<content:encoded><![CDATA[<p>I agree with you wholeheartedly. A designer should be allowed to do his/her job, that is designing. Rushed work simply just doesn&#8217;t reflect a designer&#8217;s true potential. A designer should get his/her own reasonable freedom to let the creative juices flow.</p>
<p>Good luck, I wanna see the snapshot! :P</p>
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		<title>By: Dion Moult</title>
		<link>http://thinkmoult.com/2009/02/12/perspective-failure/comment-page-1/#comment-346</link>
		<dc:creator>Dion Moult</dc:creator>
		<pubDate>Fri, 13 Feb 2009 13:44:46 +0000</pubDate>
		<guid isPermaLink="false">http://thinkmoult.com/?p=453#comment-346</guid>
		<description>I&#039;m not saying the design is bad (how could I haha), and I would like to clear any misconception that I personally have a huge grudge over the system.

What I am saying is that the &quot;design&quot; stage of the creation is at the moment undervalued - or another way would be to say there isn&#039;t enough emphasis being put on it. What is needed is for people to realise that design isn&#039;t just at the last stage in the creation process where bits and pieces are just lumped together - not to mention a deadline coming up for printing. Design takes time, and this should be respected - time must be allocated so that proper design can take place, not just the minor changes made to the page templates and colourscheme for each issue. When I see writers slacking each meeting, I think there is something nobody can deny that is wrong with the scheduling.

What I would like is to be able to design each and every page, not just pile boxes of text with the occasional image. - and as I said to somebody the other day: &quot;I know the difference between good design and a sociology poster&quot;. For this to happen, writers need to be pressured to submit earlier, article titles and themes must be confirmed a LOT earlier, instead of a i&#039;m-not-sure-if-this-is-going-in-or-not, and finally the printers need to sort themselves out. They might be colour blind, but I doubt most of us are.

Again thank you for your comments, and hopefully sometime this week I will be able to post up a snapshot of this Perspective issue.</description>
		<content:encoded><![CDATA[<p>I&#8217;m not saying the design is bad (how could I haha), and I would like to clear any misconception that I personally have a huge grudge over the system.</p>
<p>What I am saying is that the &#8220;design&#8221; stage of the creation is at the moment undervalued &#8211; or another way would be to say there isn&#8217;t enough emphasis being put on it. What is needed is for people to realise that design isn&#8217;t just at the last stage in the creation process where bits and pieces are just lumped together &#8211; not to mention a deadline coming up for printing. Design takes time, and this should be respected &#8211; time must be allocated so that proper design can take place, not just the minor changes made to the page templates and colourscheme for each issue. When I see writers slacking each meeting, I think there is something nobody can deny that is wrong with the scheduling.</p>
<p>What I would like is to be able to design each and every page, not just pile boxes of text with the occasional image. &#8211; and as I said to somebody the other day: &#8220;I know the difference between good design and a sociology poster&#8221;. For this to happen, writers need to be pressured to submit earlier, article titles and themes must be confirmed a LOT earlier, instead of a i&#8217;m-not-sure-if-this-is-going-in-or-not, and finally the printers need to sort themselves out. They might be colour blind, but I doubt most of us are.</p>
<p>Again thank you for your comments, and hopefully sometime this week I will be able to post up a snapshot of this Perspective issue.</p>
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		<title>By: p.</title>
		<link>http://thinkmoult.com/2009/02/12/perspective-failure/comment-page-1/#comment-345</link>
		<dc:creator>p.</dc:creator>
		<pubDate>Fri, 13 Feb 2009 13:29:53 +0000</pubDate>
		<guid isPermaLink="false">http://thinkmoult.com/?p=453#comment-345</guid>
		<description>i&#039;d suppose designers ARE allowed to design in whichever and whatever method and way they want.after all,why do they need a designer anyway?
it isn&#039;t that bad.the perspective-i mean.</description>
		<content:encoded><![CDATA[<p>i&#8217;d suppose designers ARE allowed to design in whichever and whatever method and way they want.after all,why do they need a designer anyway?<br />
it isn&#8217;t that bad.the perspective-i mean.</p>
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		<title>By: Dana</title>
		<link>http://thinkmoult.com/2009/02/12/perspective-failure/comment-page-1/#comment-344</link>
		<dc:creator>Dana</dc:creator>
		<pubDate>Fri, 13 Feb 2009 01:07:46 +0000</pubDate>
		<guid isPermaLink="false">http://thinkmoult.com/?p=453#comment-344</guid>
		<description>Oh - and good luck.</description>
		<content:encoded><![CDATA[<p>Oh &#8211; and good luck.</p>
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		<title>By: Dana</title>
		<link>http://thinkmoult.com/2009/02/12/perspective-failure/comment-page-1/#comment-343</link>
		<dc:creator>Dana</dc:creator>
		<pubDate>Fri, 13 Feb 2009 01:07:28 +0000</pubDate>
		<guid isPermaLink="false">http://thinkmoult.com/?p=453#comment-343</guid>
		<description>&quot;It’s almost as bad as the time I got asked to do a 10 minute animation in 2 days.&quot;

You made the most of it that time, in more than one way. If only there was a similar print alternative that isn&#039;t &#039;so-last-year&#039; anymore. (Got rickroll&#039;d TWICE yesterday...who does that shit anymore?)

About next time... Most importantly, get the base design done before anything else. Set a deadline two or so weeks before the release date for finished (and edited) articles so you&#039;ll have a week to finish any fancy la-di-das. Any articles that miss the deadline can go on the next issue, no problem.

And get a new printer/supplier. This one seems cheap; GIS should aim higher, being such an expensive school.</description>
		<content:encoded><![CDATA[<p>&#8220;It’s almost as bad as the time I got asked to do a 10 minute animation in 2 days.&#8221;</p>
<p>You made the most of it that time, in more than one way. If only there was a similar print alternative that isn&#8217;t &#8216;so-last-year&#8217; anymore. (Got rickroll&#8217;d TWICE yesterday&#8230;who does that shit anymore?)</p>
<p>About next time&#8230; Most importantly, get the base design done before anything else. Set a deadline two or so weeks before the release date for finished (and edited) articles so you&#8217;ll have a week to finish any fancy la-di-das. Any articles that miss the deadline can go on the next issue, no problem.</p>
<p>And get a new printer/supplier. This one seems cheap; GIS should aim higher, being such an expensive school.</p>
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		<title>By: Jackson Sabey</title>
		<link>http://thinkmoult.com/2009/02/12/perspective-failure/comment-page-1/#comment-342</link>
		<dc:creator>Jackson Sabey</dc:creator>
		<pubDate>Thu, 12 Feb 2009 22:40:26 +0000</pubDate>
		<guid isPermaLink="false">http://thinkmoult.com/?p=453#comment-342</guid>
		<description>Taz summed up what I was going to say.</description>
		<content:encoded><![CDATA[<p>Taz summed up what I was going to say.</p>
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